You play red and go first. Put a piece on any point. Three in a row along a line is a mill, and takes a white piece off.
Welcome back. The game is where you left it.
Taken back. Try something else.
Taken back. The first result stays in your record.
No hint this time.
The computer could not find its move. Press New game to start over.
The level is now Beginner, from the computer's next move.
That starts with the next game.
You play white and go first. Put a piece on any point. Three in a row along a line is a mill, and takes a red piece off.
You play white and the computer goes first. Three in a row along a line is a mill, and a mill takes a piece off.
The computer made a mill and took one of your pieces. All your pieces are down. Now move one along a line to the next point.
The computer made a mill and took one of your pieces. You have three pieces left, so they can fly: move one to any empty point.
The computer made a mill and took one of your pieces. The computer has three pieces left, so its pieces can fly.
The computer flew a piece. 10 more moves each without a mill and the game is a draw.
The computer flew a piece. This position has come up twice. A third time is a draw.
Welcome back. The game is where you left it. This position has come up twice. A third time is a draw.
Welcome back. The game is where you left it. 10 more moves each without a mill and the game is a draw.
Taken back. The first result stays in your record. This position has come up twice. A third time is a draw.
Taken back. The first result stays in your record. 10 more moves each without a mill and the game is a draw.
A mill. Take a white piece off the board. The rings show which ones.
Welcome back. The game is where you left it. A mill. Take a white piece off the board. The rings show which ones.
That piece is in a mill, and a mill is safe as long as white has another piece to take.
You made a mill. Pick a white piece to take off.
That point is taken. Put your piece on an empty one.
That is the computer's piece. Yours are the white ones.
Pick one of your pieces first. The ones with a ring can move.
That piece has nowhere to go. The ones with a ring can move.
A piece moves along a line to the next empty point. The dots show where it can go.
Try the point with the ring.
Try the piece in the ring. The other ring is where it goes.
Take the piece in the ring.
The computer is down to two pieces. Press New game to play another.
You are down to two pieces. Press New game to try again.
The same position came up three times. Press New game to play another.
Fifty moves each without a mill. Press New game to play another.
The computer is down to two pieces. Three wins in a row on Beginner. Easy is the next one up.
The computer is down to two pieces. Three wins in a row on Medium. Hard is the next one up.
You are down to two pieces. Three losses in a row on Expert. Hard is the next one down.
You are down to two pieces. Three losses in a row on Medium. Easy is the next one down.
Two players, one board. White goes first. Three in a row along a line is a mill, and a mill takes a piece off.
White made a mill and took a piece. All the white pieces are down. They now move along a line to the next point.
White made a mill and took a piece. White has three pieces left, so they can fly to any empty point.
White made a mill and took a piece. 10 more moves each without a mill and the game is a draw.
A mill for white. Take a red piece off the board. The rings show which ones.
Welcome back. The game is where you left it. A mill for white. Take a red piece off the board. The rings show which ones.
White made a mill. Pick a red piece to take off.
That is a red piece. It is white's move.
Pick a white piece first. The ones with a ring can move.
White is down to two pieces. Press New game to play another.